The Art of BioShock heads to Smithsonian American Art Museum in 2012

“The thought of seeing BioShock® on display next to Georgia O’Keeffe and Thomas Hart Benton is, well, humbling,” said Ken Levine, president and creative director of Irrational Games. “The fact that gamers put us there makes it all the better.”

That is exactly where BioShock will be Beginning 16 March, 2012, as part of the Smithsonian American Art Museum’s “Art of Video Games” exhibit. The exhibit, which runs through 30 September, 2012 at the Washington D.C. institution, consists of 80 games representing the industry and is one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium.

Welcome to Rapture
Welcome to the Smithsonian American Art Museum

BioShock was developed by Irrational Games, one of the video game industry leading studios. More than 4 million units have been sold since BioShock was released in 2007. That same year, BioShock won the Game Critics of the Year award. In the enhanced first-person shooter (FPS), players fight to survive in the failed underwater utopia of Rapture, a once-glorious city that has been torn apart by civil war and populated with genetically modified enemies. It is rated M for Mature by the ESRB.

“When I worked to put together the list of games, with input from the advisory group, for “The Art of Video Games,” I looked for games that ran the gamut of art, Social commentary, storytelling and artistic license, and BioShock combined these elements in new ways,” explained exhibition curator Chris Melissinos. “Ultimately, the fans got the final say regarding games they believe best represent the medium and we’re extremely pleased with the results.”

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