Return to one of role-playing most iconic and legendary cities, Neverwinter, at Gen Con this weekend. The city-state of Neverwinter, home of the first graphical MMORPG and countless Dungeons and Dragons: Forgotten Realms campaigns will be arriving in Indianapolis in force with many new and exciting offerings including sneak peeks at the 4th Edition of Neverwinter Campaign Setting, the new comic mini series and more as part of the Neverwinter Mass Adventure at Gen Con 2011.
Wizards of the Coast just announced that those attending Gen Con Indy 2011 will have the opportunity to participate in a unique Neverwinter adventure aptly named the Neverwinter Mass Adventure at Gen Con 2011. A series of QR codes will guide attendees to a variety of Wizards of the Coast sponsored special events and locations throughout the Con. Along the way, attendees will face challenges and choices on their quest for glory, power or riches. Helping them along their journey will be hints and tips provided through D&D on Facebook and Twitter.
Neverwinter fans will also be glad to discover that a new Facebook games, D&D Heroes of Neverwinter is scheduled to be released soon. This turn-based strategy game offer lighter digital fare with prefabricated and user generated dungeons, gifting and more.
Along with the Neverwinter Mass Adventure, Gen Con 2011 attendees and D&D players around the globe come together to enjoy Neverwinter Game Day on 6 August, 2011. This year’s D&D Neverwinter Game Day spotlights Gates of Neverdeath, an exclusive adventure in which characters are introduced to some of the intrigues and dangers awaiting them in Neverwinter. For the first time, players will create their own D&D at Gen Con or any of the myriad events planned across North America and around the world and play in a prelude adventure to the upcoming Dungeons and Dragons Encounters season!
D&D Organized Play
Speaking of D&D Encounters, beginning 10 August, 2011 (so after Gen Con 2011), players are invited to gather at their local game stores every Wednesday night to experience The Lost Crown of Neverwinter season. D&D Encounters is the first Dungeons and Dragons Organized Play program designed specifically and exclusively for weekly play at retail locations worldwide. The new D&D Neverwinter Fortune Cards, which hit shelves earlier this summer, enhances the D&D Encounters experience by adding an element of unpredictability. Each Fortune Card affects gameplay by enhancing attacks or defenses as well as offer other player benefits.
The five Wednesdays in August will allow Neverwinter fans to become comfortable with organized play and role-playing at their local game store before D&D Lair Assault debuts in September. This new, highly tactical D&D Organized Play Program begins with Forge of the Dawn Titan. D&D Lair Assault features thrilling “convention-style” play while challenging players on two levels – character building and tactical knowledge. Because play is at local game retailers, the Forge of the Dawn Titan challenge offers a more personal but still thrilling introduction to convention style gaming for both spectators and players.
Players looking for a more traditional board game experience can look forward to a wonderful Halloween. On 18 October, 2011, less than two weeks before All Hallows Eve, Wizards of the Coast is launching The Legend of Drizzt Board Game. Players take on the role of the legendary drow ranger, Drizzit Do’Urden, or one of his adventuring companions from the best-selling Forgotten Realms novels by R. A. Salvatore, as they battle fearsome enemies to win treasure and glory.
The board game isn’t the only appearance Drizzt is making in 2011. For a lighter story, followers of the drown ranger can pick up The Legend of Drizzt: Neverwinter Tales a new 5-part graphic novel mini-series. Published by IDW and co-written by R.A. Salvatore and Geno Salvatore, the comic book mini-series delves into the characters inhabiting Neverwinter as the city teeters on the brink of chaos.
R.A. Salvatore will also be introducing a fascinating new cast of secondary characters when Neverwinter: The Neverwinter Saga Book II arrives in bookstores on 4 October, 2011. In this highly anticipated tome, the dark elf Drizzt enters a new area of the Forgotten Realms he has never before adventured in — Neverwinter.
Neverwinter finds Drizzt alone. The last of his trusted companions has fallen. He is also free, something he has not been for the better part of a century. Increasingly Drizzt finds himself on the wrong side of the law even as he seeks to protect those whom the law has failed.
Confused? Pick up Gauntlgrym: The Neverwinter Saga Book I by R.A. Salvatore. It was just released in paperback on 5 July, 2011.
Role-players will also have something to add to their bookshelves. The 4th edition of Neverwinter Campaign Setting will become available on 16 August, 2011. This encyclopedic book details in inner working of the city-state of Neverwinter, covering everything from character themes to history to geography. Neverwinter Campaign Setting is the first-ever RPG book focused solely on one city. It conveniently presents all necessary and much of the desirable content about Neverwinter in a single hardcover volume containing valuable information for players and DMs alike.
“The Neverwinter suite of products and programs offer something for all players and fans, both new and seasoned,” said Liz Schuh, Dungeons and Dragons Brand Director, Wizards of the Coast. “With so many different ways to engage with the city, players will be immersed in the storyline and find themselves vying for glory alongside their fellow adventurers no matter how they choose to play.”
Wizards of the Coast will be showcasing Neverwinter at Booth #2031 at Gen Con Indy 2011 (august 4-7, 2011). If you can’t make it to Gen Con, discover more Neverwinter news and adventure at www.ExploreNeverwinter.com.